Tokenized Consumables testing new era's of possibilities.

Potions, drugs, magical artifacts and more. The Dreamland possesses a cornucopia of items which Lucids, Daydreamers and Insomniacs alike can use. The under city thrives off the production, usage and control of these drugs helping them bridge the gap between themselves and the stronger Lucid's living within Haven. Consumables, in gaming terms, are items which Dreamers can consume to give them temporary boosts such as health regeneration, speed boosts, power upgrades and even aesthetic enhancements. Some examples of consumables are: potions, food, cosmetics, emotes, dances, emojis, auras, Music players with cassettes, sprays, food items and more.

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